Systems Engineer
Warner Bros. Games Inc.
(San Francisco, California)Is a global leader in all forms of entertainment and their related businesses across all current and emerging media and platforms.
- System / Feature / Tool design & implementation / Library & Service integration.
- Establishing / refining standards & best practices.
- Performance optimization.
- Assess middleware and 3rd party solutions.
- Documentation.
- Undergraduate degree or equivalent industry experience and success.
- At least 7 years of game industry experience.
- Shipped at least 3 mobile/social title, preferably on multiple platforms.
- Unity development experience required.
- Expert C# programming skills.
- Deep knowledge of Unity including custom tool creation.
- Experience with P4 advanced features.
- Proficient with 3D math including linear algebra (vector math, matrices).
- Knowledge of shaders and 3D animation systems in Unity.
- Experience in tools development and content pipeline development.
- Deep knowledge of common data structures and algorithmic solutions.
- Deep knowledge of software design practices including modular architecture, event-driven architecture, and software design patterns.
- Strong practical knowledge of mobile, platforms middleware technologies, strengths and weaknesses.
- Extensive experience working with internal and externally developed code.
- Extensive experience with self-testing to minimize and fix issues.
- Experience with network game design and development required.
- Documentation / Presentation skills.
- Strong performance optimization experience.
- Strong problem solving / debugging skills.
- Ability to work unsupervised.
- Ability to assist others in their work.
- Ability to assess the quality of other engineers work.
- Passion for making games.
Questions
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- Algorithms
- Assisting Others
- Computer Platforms
- Debugging
- Documentation
- Evaluating Work
- Excellent Analytical and Problem-Solving
- Strong Presenter
- Understand Software Design Patterns
- Work Independently
- 3D Animation
- C#
- Game Development
- Game Programming
- Game Testing
- Network Design
- Unity
- 3D
- Mobile Software
- 3D Math
- P4 advanced features

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