Gameplay Engineer

Hangar 13

(Novato, California)
Full Time
Job Posting Details
About Hangar 13
Hangar 13 is the newest 2K development studio. We’re focused on creating AAA games for console and PC. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres. We are located just thirty minutes north of San Francisco, where we’re currently building our own proprietary engine and tools in service of our unannounced first title.
Summary
Develop, write, implement, and debug code for new and upgraded software products.
Responsibilities
* Work with an interdisciplinary agile team of artists, designers, and programmers to design, prototype, and implement new gameplay features * Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks and implementation concerns * Generate system documentation and test cases for assigned systems * Collaborate with the QA staff to identify and fix bugs in a timely manner * Work with proprietary existing software technology and build new technology in order to fulfill the project’s technical requirements * Adhere to the project’s coding standards * Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry * Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
Ideal Candidate
**Minimum Requirements:** * Bachelor’s degree in Computer Science or related discipline * 2+ years of programming experience in a creative environment * Experience developing for games, preferably action, FPS or 3PS titles **Skills:** * Excellent communication skills with an interest in collaborating with other non-technical disciplines * Expertise in C / C++ * Strong 3D math skills * Ability to learn and master new technologies and code * Ability to work independently and efficiently under deadlines * Experience developing for game consoles * One or more shipped PC or console game titles * Experience working on core gameplay systems and/or AI * Experience working on multi-platform software projects

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