Development Hair / Cloth TD for 3D

DHX Media

(Vancouver, British Columbia)
Full Time
Job Posting Details
About DHX Media
DHX Media Ltd. is the world’s leading independent, pure-play kids’ content company. Owner of the world's largest independent library of kids' and family content, at more than 11,500 half-hours, DHX Media is recognized globally for such brands as Teletubbies, Yo Gabba Gabba!, Caillou, In the Night Garden, Inspector Gadget, Make It Pop, Slugterra and the multiple award-winning Degrassi franchise.
Summary
DHX Studios – Vancouver is looking for a creative and experienced Development Hair/Cloth TD to join our team and assist in the development of our Hair/Cloth Simulations department. Your creative and technical skills will be pushed to the boundaries as you flex your talents on high quality productions. This role is a key addition to our Development team, which is responsible for the development of new animated projects and pipeline R&D. The successful candidate will be highly motivated to push the boundaries of what is creatively possible and be passionate about R&D.
Responsibilities
* Creation of innovative and believable hair and cloth simulations which meet required design aesthetic * Groom and shade hair and fur assets * Provide ongoing support and integration of hair and cloth assets in to the pipeline * Create hair and cloth simulations for shot work in production * Mentor FX artists in production in regards to workflow and production best practices * Develop tools and workflow used to create hair and cloth assets * Meet production deadlines and maintain regular communication with the production team * Communicate with Modelling Lead, Animation Lead, and CG Supervisor about production issues * Work collaboratively with design, modelling, rigging and animation teams * Assist in the development of the Simulations Pipeline under the guidance of the Pipeline Supervisor * Additional responsibilities as required
Ideal Candidate
* 3+ years of related production experience in Maya as a Character TD or Simulations Artist * Thorough understanding of simulation techniques and technologies * Advanced knowledge in Maya is essential * Strong knowledge in nCloth, nHair, xGen, Yeti, and/or other simulation systems * Excellent understanding of basic human kinetics and basic real world physics * Excellent understanding of rigging and deformation techniques * Knowledge of V-Ray is a plus * Ability to multitask, prioritize and manage time efficiently * Ability to work independently and collaboratively, often with multiple tasks and under deadline pressure * Excellent communication, problem solving, and organizational skills * Ability to remain flexible and adaptable to meet the changing needs of development * Proactive work ethic, with the ability to implement solutions * Must be open to direction and able to embrace change * Ability to carry out duties in a professional and positive manner, and be a positive and creative force on the team

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