Senior UI Artist

Monolith

(Kirkland, Washington)
Full Time
Job Posting Details
About Monolith
From the moment we plugged in our first PC in October ’94, Monolith has been obsessed with combining stunning visuals, inventive narratives and cutting-edge technology to bring a distinctive gaming experience to both PC and console.
Summary
The Senior UI Artist works with a variety of team members to help design, create, implement and optimize UI assets for Console game titles. They are responsible for maintaining high visual fidelity, competitive aesthetics, logical menu flow, and presenting game information in a clear and understandable manner. The Senior UI artist must work with industry standard and our own proprietary tool set to ensure a high level of fit and finish to all UI elements. Working with Art and Creative Directors, Producers and Game designers, the Senior Artist will help design and shape the visual and functional aspects of the game’s interface needs. This may also include UI workflow optimizations and developing new techniques for visual display and information presentation.
Responsibilities
* Design and create high quality UI components - menus, icons, stats/inventory screens, in-game HUD elements, illustrations, vfx etc. * Assist the UI programmer in the implementation of UI components. * Collaborate and communicate with art directors, game designers, producers & programmers in the creation and implementation of the game UI. * Contribute to the design of UI tools and processes.
Ideal Candidate
* Degree in Illustration, Graphic Design, Industrial Design or equivalent work experience as a User Interface artist. * 4 – 6 years console, PC or online gaming industry experience. AAA Console Action Game experience preferred. * Strong knowledge of user interface design across multiple media platforms ( console, web, mobile) * Strong understanding of UX design and flow. * A minimum of 2 published AAA games as a UI on last gen consoles ( PS3, XBox360). * Experience in development of current gen consoles ( PS4, XboxOne). Preferably with one shipped current gen title. * Previous experience with mobile gaming is preferred. * Expert knowledge of Photoshop, Illustrator and equivalent 2D authoring software. * Extremely Strong Graphic Design skills with a focus on realism but, with the ability to create a variety of styles at high quality. * Strong illustration skills with a focus on realism but, with the ability to create a variety of styles at high quality. * Knowledge of 2D-2.5D motion graphic software packages (After Effects, Premier, Flash, Scaleform). * Knowledge of one or more types of 3D modeling and animation software packages. (Maya, 3DS Max) * Able to create quick mockups and prototypes that illustrate UI concepts. * Able to communicate effectively, verbally as well as visually. * Able to work well under pressure and deadlines with minimal supervision. * High capacity to learn new tools and research potential technology. * Solid organization skills with adherence to optimization and asset management. * A positive attitude and a desire to bring new ideas to the team. * Strong understanding of modern pop culture trends within the entertainment industry with an ability to successfully apply to UI art style as needed. * Traditional art skills and creativity a must. * Passion for making and playing great games, with an awareness of current titles and industry trends. * Portfolio/website demonstrating exceptional graphic and illustration design sensibilities, and attention to detail.

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