Gameplay Programmer

Insomniac Games

(Durham, North Carolina)
Full Time
Job Posting Details
About Insomniac Games
Insomniac Games is an independent video games developer that created the Ratchet & Clank and Resistance franchises. It has two studios: One in Burbank, California and the other in the Raleigh-Durham area in North Carolina.Founded in 1994, Insomniac Games is based in Burbank, California.
Summary
If you’ve ever been referred to as a Coder, Cracker, Hacker, Engineer or Techie – you’ve come to the right job posting! Insomniac Games is looking for its next Gameplay Programmer to work closely with our Design and Animation departments in building the gameplay systems and features that define our games. In this role you will help realize the creative vision for the game by using our established codebase and your own skills and abilities, building our next great gameplay experience.
Responsibilities
* Design and implement gameplay features within an established framework, including server functionality as appropriate * Design and implement modifications, reorganizations, extensions, and optimizations to existing code base * Implement and augment tools to expose features to content creators * Work closely with designers and artists to implement their ideas, providing technical, creative, and scheduling feedback; expand and adapt designs to meet project goals * Provide time estimates to leads and management; keep co-workers informed about progress of programming deliverables as well as non-programming prerequisites for feature implementation * Other duties may be assigned
Ideal Candidate
**Education and/or Experience:** * Bachelor's degree from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience. * Strong 3D math skills. * Highly proficient in C/C++ * Ability to adhere to the prevalent coding style and practices, including source control standards. * Understanding of procedural and object-oriented programming paradigms. * Familiarity with component-based programming paradigms and with networking programming. * Familiarity with commercial content creation packages (Maya, 3DS Max) * Desired: proficiency in a scripting language (Python, Perl, Lua) **Other Skills:** Good interpersonal skills and the ability to work in and contribute to a collaborative environment. Good instincts for game design and fun and innovative gameplay. Must be flexible with schedule changes and shifting timetables. Needs to be able to work independently and efficiently when required. Ability to multitask several time intensive tasks at once.

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