Lead Lighting Artist for 3D

DHX Media

(Vancouver, British Columbia)
Full Time
Job Posting Details
About DHX Media
DHX Media Ltd. is the world’s leading independent, pure-play kids’ content company. Owner of the world's largest independent library of kids' and family content, at more than 11,500 half-hours, DHX Media is recognized globally for such brands as Teletubbies, Yo Gabba Gabba!, Caillou, In the Night Garden, Inspector Gadget, Make It Pop, Slugterra and the multiple award-winning Degrassi franchise.
Summary
As a Lead Lighting Artist, you will oversee the daily activities of the lighting team and ensure deliverables are completed on time. You will work closely with the Art Director, VFX Supervisor, Lighting Supervisor, and various other teams to successfully meet the show’s technical and creative needs.
Responsibilities
* Lead the lighting team to deliver the show needs on time and to the expected quality standards * Ensure and maintain the expected render time, quality and style across the show * Communicate and work closely with the VFX supervisor, compositing and shading leads, and the pipeline team to ensure an efficient and creative production * Establish lookdev lighting environment to match the show’s needs on an episodic and series level * Collaborate with compositing lead to establish an efficient framework for both lighting and compositing teams * Support, assist and mentor other team members * Review, debug and improve other team members’ assets, workflows and techniques * Meet production deadlines and maintain regular communication with the production team * Assist with the creation of documentation for lighting guidelines and techniques * Implement workflow, scripts and tools as needed * Communicate with other supervisor and team leads on concerns and production issues ahead of time * Be a positive and creative force in building a healthy work and team culture * Provide constructive criticism, wisdom, guidance and feedback that will help others further their career development
Ideal Candidate
* 3+ years of experience in animation or film industry * Previous experience in lighting and/or compositing in animation episodic TV or film * Good understanding of modelling, texturing, shading, lighting, compositing and rendering workflows * Experience in Maya is a must * Experience in Nuke and/or Fusion is a must * Experience in V-Ray is a benefit * Experience in Katana is a benefit * Ability to take direction, collaborate and be a team player * Ability to communicate creative and technical thoughts and ideas in a professional and positive manner * Ability to multitask, prioritize and manage time efficiently * Ability to work both independently and collaboratively in a team, often with multiple tasks and under deadline pressure * Encourage feedback and new initiatives * Ability to adapt to multiple show styles * Must be flexible, open to direction and able to embrace change

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