Principal Rendering/Graphics Engineer - ADG
Lucasfilm
(San Francisco, California)Lucasfilm is among the world's leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indianna Jones franchise.
As a Principal Rendering/Graphics Engineer within ADG you will develop new techniques for real-time rendering, deliver tools and technology that empower storytellers, and collaborate with our sister company, Industrial Light & Magic, to leverage existing knowledge and solutions. You will set new bars for what can be achieved with real-time rendering.
- Research, prototype, and implement real-time solutions for high-fidelity real-time rendering
- Develop and create solutions for computer lighting, VFX, post-processing
- Provide deep domain expertise in the area of rendering
- Plan and manage tasks and schedules effectively to meet key milestones
- Mentor and Advises/assists junior engineers with maintenance and bug fixing of existing software and/or systems. • Collaborate with other engineers to form a highly productive team
- Improve and maintain existing code to increase quality, reliability, and maintainability
- Represent ADG in collaborations and joint efforts with internal and external vendors
- Maintain deep knowledge and awareness of technical advancements in the area of rendering and other related areas.
- Excellent 3D math skills (linear algebra, vector math)
- Strong knowledge of C/C++ programming languages
- In-depth knowledge of photorealistic rendering techniques (REYES, Physically Based Ray Tracing, Global Illumination, Computational Geometry, MIS)
- Experience with GPGPU / Compute shaders
- Deep experience of one or more of industry standard graphics APIs (DirectX, OpenGL, Etc)
- Deep experience of shader languages (HLSL/GLSL/Cg)
- Self-motivated individual with excellent problem solving skills
- Must be detail oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient manner.
- Bachelor's degree in Computer Science, Engineering or Scientific discipline, advanced degree preferred
- 10+ years of professional experience in computer graphics and rendering
- Experience designing and implementing rendering algorithms, emphasizing photo realistic results
- Experience of subdivision surfaces
- Experience working with real-time rasterizers
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