Principal Rendering/Graphics Engineer - ADG

Lucasfilm

(San Francisco, California)
Full Time
Job Posting Details
About Lucasfilm
Lucasfilm is among the world's leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indianna Jones franchise.
Summary
As a Principal Rendering/Graphics Engineer within ADG you will develop new techniques for real-time rendering, deliver tools and technology that empower storytellers, and collaborate with our sister company, Industrial Light & Magic, to leverage existing knowledge and solutions. You will set new bars for what can be achieved with real-time rendering.
Responsibilities
* Research, prototype, and implement real-time solutions for high-fidelity real-time rendering * Develop and create solutions for computer lighting, VFX, post-processing * Provide deep domain expertise in the area of rendering * Plan and manage tasks and schedules effectively to meet key milestones * Mentor and Advises/assists junior engineers with maintenance and bug fixing of existing software and/or systems. • Collaborate with other engineers to form a highly productive team * Improve and maintain existing code to increase quality, reliability, and maintainability * Represent ADG in collaborations and joint efforts with internal and external vendors * Maintain deep knowledge and awareness of technical advancements in the area of rendering and other related areas.
Ideal Candidate
* Excellent 3D math skills (linear algebra, vector math) * Strong knowledge of C/C++ programming languages * In-depth knowledge of photorealistic rendering techniques (REYES, Physically Based Ray Tracing, Global Illumination, Computational Geometry, MIS) * Experience with GPGPU / Compute shaders * Deep experience of one or more of industry standard graphics APIs (DirectX, OpenGL, Etc) * Deep experience of shader languages (HLSL/GLSL/Cg) * Self-motivated individual with excellent problem solving skills * Must be detail oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient manner. * Bachelor's degree in Computer Science, Engineering or Scientific discipline, advanced degree preferred * 10+ years of professional experience in computer graphics and rendering * Experience designing and implementing rendering algorithms, emphasizing photo realistic results * Experience of subdivision surfaces * Experience working with real-time rasterizers

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