Build System Engineer

Hangar 13

(Novato, California)
Full Time
Job Posting Details
About Hangar 13
Hangar 13 is the newest 2K development studio. We’re focused on creating AAA games for console and PC. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres. We are located just thirty minutes north of San Francisco, where we’re currently building our own proprietary engine and tools in service of our unannounced first title.
Summary
Hangar 13 is seeking the talents of a highly self-motivated Build System Engineer who enjoys a collaborative and creative work environment. Create and maintain in-house build system for an unannounced AAA multiplatform game currently in pre-production.
Responsibilities
* Proactively identify the data pipeline tools that will be needed throughout development * Work with the art, design, and audio departments to design and create new data pipeline tools based on the changing needs of the project * Participate in the design of systems to assist in the creation of supporting tools and technologies * Continuously improve existing system * Create and maintain documentation
Ideal Candidate
**Minimum Requirements:** * Expertise with C#/.NET and C++ programming languages along with a strong familiarity with OO design principles * 3+ years of programming experience on commercial software projects * Familiarity with SQL, concurrent processing (multithreading), client/server concept * Self-motivated and able to drive ideas to completion * Strong ability to quickly learn new areas of development * Proven ability to work well with all game development disciplines * Ability to analyze a situation and communicate the most effective and efficient solution * Bachelor’s degree in Computer Science or equivalent work experience **Skills:** * Shipped AAA console or PC titles * Experience developing for game consoles * In-depth knowledge of game content pipelines at previous projects * Familiarity with Perforce and bug-tracking software * Familiarity with WCF * DevExpress knowledge is an advantage

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