Senior Concept Artist - Characters

PlayStation

(Los Angeles, California)
Job Posting Details
About PlayStation
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994.
Summary
Come join the award-winning God of War development team! Sony Santa Monica Studio is looking for a Senior Concept Artist to help us create imaginative and unique characters that set the bar for creativity and complexity on the PS4. This individual will contribute to the artistic vision of amazing top of class games with a specialized focus on creating characters, creatures, and other concepts that will set the PS4 apart from the rest! As a Senior Concept Artist, you must possess the ability to effectively collaborate with the art director and game director to create characters that are visually stunning while also working with a wide range of development team members to ensure technical feasibility.
Responsibilities
* Work with the art director and game director to visually develop characters, creatures, and props. * Create rough sketches, fully rendered illustrative pieces, material sheets, model turns, movement sheets, pose sheets, paint overs, color palettes and other visual guides as needed by the development team. * Research pertinent subject matter to bring believability to the characters and creatures as they exist in the game world. * Undertake research and initiate information gathering prior to the commencement of a new task to ensure game design needs, reference materials, artistic direction and technological considerations are effectively managed to meet defined goals. * Fully capable of resolving a range of complex artistic development issues for both artists as well as other team members. * Actively improve skill sets and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods. * Possess strong time management and prioritization skills. This entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals. * May serve as an artistic resource for overall product or as a studio resource. This includes, but is not limited to, conducting general research, developing cutting-edge techniques or testing new systems and tools.
Ideal Candidate
**Requirements:** * Strong traditional fine art skills, training and production experience (illustration, painting, composition, human anatomy / organic forms, color theory, perspective, 2D & 3D design.) * Highly proficient in the use of Photoshop/Painter as well as traditional painting/rendering techniques. Understanding of the fundamentals of 3D packages a plus * Familiarity with video game product development * Previous or next-gen video game platform experience is desirable * Good communication, organizational, time management and interpersonal skills **Preferred Skills:** * B.A. in Fine Arts or relevant curriculum - or - equivalent skillset * Minimum 3 years industry experience or related experience * 1 or more published titles

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