Art Outsource Supervisor

Blizzard Entertainment.

(Irvine, California)
Full Time Travel Required
Job Posting Details
About Blizzard Entertainment.

Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games.

Summary

Classic games is seeking a skilled artist to help revitalize StarCraft, Warcraft III, Diablo II, and our catalogue of other classics.

This is an art generalist position requiring hands on direction, management, and engine integration of a wide range of assets including characters, weapons, and environment props.

If your art background and leadership skills allow you to direct and collaborate with external art vendors, while coordinating with team leads to track assets and identify art needs: we’d love to hear from you.

Responsibilities
  • Manage communications and provide feedback to artists, and help maintain a strong creative relationship between external and internal art teams.
  • Generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors.
  • Own the quality control over all incoming art assets, providing detailed feedback and approvals to the vendor in order to deliver quality assets to the development team.
  • Implement approved assets into the game engine, along with making any needed fixes to keep assets consistent and game ready.
  • Personally create high quality character models, weapons, and environment assets for a variety of different projects and art styles.
  • Work closely with the art director, art leads, production team, and outsource manager to determine outsourcing needs, pipelines, budgets, and costs for art assets.
  • Coordinate with the outsource manager to schedule and track incoming assets.
  • Identify and research possible vendors.
  • Travel may be necessary to help train and coach approved vendors.
Ideal Candidate

Requirements:

  • Experience in game art asset creation in a variety of software packages including Maya, 3ds Max, Zbrush, and Photoshop
  • Strong character, weapon, and environment modeling experience and skills a must
  • Clear and concise communications, leadership, and people skills
  • Must be highly organized, self-driven, customer focused, and a great team player
  • Understanding of the visual style of Blizzard games and a passion to push it to the next level
  • Have shipped AAA PC or console title as an environment, character, or technical artist

Pluses:

  • Experience working with outsourcing teams
  • Experience in an art director or lead artist role
  • Fluency in a language other than English, including Chinese, German, Spanish, Italian, or Russian

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Blizzard
    • What games you are currently playing
    • Portfolio, and / or reel demonstrating relevant artistic skills
    • Only submittals with Cover Letters will be considered.
Compensation and Working Conditions

Working Conditions

Travel may be necessary to help train and coach approved vendors.

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Irvine, California
Skills Desired
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  • Adobe Photoshop
  • Management
  • Maya
  • Props
  • Quality Control
  • Video
  • Visual
  • 3ds Max
  • Art Direction
  • ZBrush
  • Authentication, Authorization, and Accounting (AAA)
  • Game Engine
  • Software Packages

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